Halo 4 Part 2: The Writer’s Knowledge

We are back and are more in depth in the Halo 4 story than ever because we have gotten some questions answered personally by one of the writers of Halo 4.

Mrs. White used to play an online game with a game writer and maintained a friendship with her over several years.  She managed to get the scoop on Halo 4 for us.  The writer, Lindsay Morgan Lockhart, had this to say, “The characters are definitely evolving. You’re going to get to know Chief much more as a person…” And if any of you were wondering Lindsay had mentioned this about the location of your game play. “It’s mainly taking place on the Forerunner shield-world Requiem. People who saw the legendary end of Halo 3 saw a glimpse of this world.” What’s the new threat? Some of you might be asking this question but luckily our good friend Lindsay was nice enough supply us with this information as well. (Master Chief is finally confronting the Forerunners, as a group known as the Prometheans have been awoken).  It looks like we’re going to be in for quite an exciting ride with these new Halo 4 developments.

Some of you may be wondering how Lindsay got into this super cool job.  “I’ve been writing my whole life, publishing stories online as well as in print. I also studied creative writing in college. I’ve also been playing games since I was young and created mods for games I played. To be a game writer, you have to demonstrate that you understand how to write for games. The most important thing to understand for that is that game’s story isn’t told just in dialogue or cinematics or the obvious places. A game’s story is about tying all of the details of a game together in a consistent way that immerses a player in your world by creating engaging narrative,” she said.

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